Competitive Salary
Performance-Based Bonus Structure
Employer-Paid Health Insurance
for the Employee
Generous Amount of Paid Time-Off
Flexible Scheduling
Holiday Break at End-of-Year
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so if a proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
1. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unrea lEngine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so if a proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
5. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unreal Engine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so if a proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
5. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unreal Engine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so if a proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
5. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unreal Engine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so if a proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
5. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unrea lEngine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.
Key Qualifications:
IN GENERAL, MUST HAVE AN EXCEPTIONAL "DESIGN EYE"
Microsoft PowerPoint
Adobe Illustrator
Adobe InDesign
Adobe Photoshop
Key Responsibilities:
Charisma, positive attitude, entrepreneurial spirit,and work ethic are critical.
Must be meticulous when “organizing files on the Company server” (we like to maintain a clean, organized file structure – trust us, this makes life much easier! You know what we’re talking about!)·
1-2 Years of Relevant Internship or Employment Experience
Trust and integrity are “tops” in our book.
Being professional, in every sense of the word, is of paramount importance.
Needs to be a “go-getter” with a strong work ethic(this doesn’t mean you’re “always working” – it means you know how to get the job done, and meet the deadline). We work in a deadline-driven industry, so ifa proposal or presentation is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Needs to have a positive, can-do attitude (we’re hyper-entrepreneurial, and looking to grow/expand our business – “negative nelly’s” need not apply).
Needs to really “want to learn” (if you’re not into learning something new every day, this probably isn’t for you).
Being “personable” is always a great quality to have.
Being a good, effective and respectful communicator is very important.
Being respectful of other people’s opinions, and knowing how to professionally express your opinion is important (we’re hiring for growth, and we want you to know – your opinion matters, and your opinion will always be considered).
Key Responsibilities:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
1. Knowledge of data structures and algorithms
2. Good problem-solving skills
3. Competent with C++
4. Experience working with Unreal Engine
5. Thorough understanding of Unreal’s blueprint systems
Modeling
Texturing
LODs
Shaders and materials
Lighting
5. Must be willing to learn, experiment with new techniques, and implement critiques to improve overall workflow.
Key Qualifications:
We can easily get long-winded with our job descriptions, but to attract candidates that are a good fit, we’re going to get right to the key functions/competencies of the position:
Knowledge of data structures and algorithms
Good problem-solving skills
Competent with C++
Experience working with Unreal Engine
Thorough understanding of Unreal’s blueprint systems
Key Responsibilities:
Creating and implementing all the desired controls and functionality required for a variety of arch-viz experiences.
Must be super-familiar with Unreal Engine 4, a standard game development pipeline and the typical requirements of a Gameplay Programmer. If you don’t know what we mean by this,please do not apply.
Must be a self-starter with a can-do attitude and a strong work ethic. We work in a deadline-driven industry,so if a deliverable is due, it’ll be up to you to manage your time and workflow effectively and efficiently.
Must have impeccable communication skills. Being a good, effective and respectful communicator is very important.
Must be willing to learn,create and implement new techniques and tools to help improve overall workflow.